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New! Snake Deluxe 2
[by Butterfly Effected]
Nokia / Sony Ericsson / MotoroLa / Samsung
Java Game
Language: MuLti [Çoklu DiL] (ML)
Nokia: 208x208 / 352x416 / 800x352-E90 / 360x640
Sony Ericsson: 128x128-160 / 176x220 / 240x320
MotoroLa: 240x320
SamsunG: 240x420 - SGS5230
[by Butterfly Effected] Snake Deluxe 2 (ML) Become a hero of the galaxy and conquer the planet Alpha, Beta and Gamma! Fight against the spacecraft, pick up nuggets and destroy asteroids!Are you ready for adventure? |
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New! Commandos
[by Play Wireless]
Nokia / Sony Ericsson / LG / SamsunG / SiemenS / MotoroLa
Java Game
Language: MuLti [Çoklu DiL] (ML)
Nokia: 128x128 / 128x160 / 176x208 / 208x208 / 240x320v1 / 240x320v2 / 360x640 / 640x360
Sony Ericsson: 128x128 / 128x160 / 176x220 / 240x320
LG: 128x128 / 128x160 / 176x220 / 240x320 / 240x400
SamsunG: 128x128 / 128x160 / 176x220v1 / 176x220v2 / 240x320v1 / 240x320v2
SiemenS: 128x128 / 128x160 / 130x130 / 132x176
MotoroLa: 128x128 / 128x160 / 176x220 / 240x320
[by Play Wireless] Commandos (ML) 1940. During World War II, the Allies trained a group of soldiers to carry out special missions "Commandos." Take control of the green beret, the spy, sniper and sapper. Use your skills to overcome infiltration and sabotage missions in Germany, France, Norway and North Africa. |
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New! Idol Lines
[by QPlaze 2010]
s60v3 / s40 / Sony Ericsson
Java Game
Language: MuLti [ÇokLu DiL] (ML)
s60v3: 320x240 / 352x416 / 800x352-E90
s40: 208x208
Sony Ericsson: 128x128 / 128x160 / 176x220 / 240x320
[by QPlaze 2010] Idol Lines (ML) Far away on a mysterious island, lost in the Pacific Ocean, in the farthest corner of the world, is still alive ancient forces, once commanded people. Challenge to the spirits imprisoned in the mysterious idol, and walk the path to the top of the volcanic island in this exciting puzzle game |
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New! Quake 3 Arena | Nokia SyBiam Game Sis and SisX
Nokia cep telefonları için Bu oyun N desteklediği-Serisi, E-Serisi ve N95, N95 8GB, N82, N81, N80, E90, E50, E51, E71, E66, 6290, 6120, E60, E61 gibi S60 GSM cihazlar , E62, E65, 5320, 5800 Xpress Music, 5500, 5700, N85, 5610, N79, N78, N73, N71, N76, N77, N75, N91, N92, N81 8GB, N93, Nokia n96 vs ve daha birçok benzer telefon . |
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VisualMedia Flexis 2D Nokia 9300 / 9500 S80 Java game
VisualMedia Flexis 2D
Russian Version
The New sensations in well familiar! You played in plays of the similar
sort over and over again, but you have not seen nothing like this. The
Cubes, looking like small piece of candy, bouncily and springy fall; as
soon as three cubes of the same color unite, they begin to blink and
disappear, and player gets the points.
The game has different levels: there are only three color of the cubes
on the first level, hereafter amount of colors increases and the
additional obstacles appear, for instance: at the beginning of each
level some part of the field is already filled or figures fall down and
disturb. The active figure, which player can control, is shown by the
bright asterisks. Effects (twinkling asterisks in menu, sliding out
menu) may be switched off by the player. There is a special point in
Menu - Effects. Also the music can be switched on/off. The Interface of
the play is simple, clear and nice-looking.
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PokerPuzzle for Nokia 9500/9300 v 6.0 S80 Sis Games
PokerPuzzle for Nokia 9500/9300 v 6.0
Poker Puzzle combines the fun of Poker with a slide puzzle game to
create a whole new way of entertaining yourself with your mobile device!
For each hand, the dealer is dealt 5 cards, and you get 24. Your task
is to slide your cards around the puzzle board to make the best hand on
the red row. Tap a card next to the blank space to slide it, and
remember you must contruct your winning hand on the red highlighted
target row. As you improve your hand, the player's gauge will display
the status. The higher your hand, the more points you score -- how many
points you get depends on how badly you beat the dealer.
There's only one problem: You only have 45 seconds to beat the dealer,
or you lose 100 points. Well, actually, it gets worse... the more
points you score, the less time you have. At the highest level you'll
only have twenty seconds. Good luck with that.
Oh, and you can't win just by having higher valued cards. In other
words, a pair of eights won't beat a pair of sixes, you've got to get
two pair, or three of a kind, or higher. On the other hand, if you
match the dealer's level then at least you'll get a tie and not lose
points.
One last thing, sorry, then you can get on with your game: the dealer
cheats. The rotten computer usually gives himself a pretty decent hand,
so you'll need to think fast, click fast, and keep a cool head.
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Otella for Nokia 9500/9300 v 1.0 S80 Symbian Games
Otella for Nokia 9500/9300 v 1.0
Otella is a classic strategy game, now available for play on your PDA.
In Otella, your objective is to outthink and outflank your opponent,
capturing his pieces while protecting your own!
The Otella gameboard consists of an 8x8 grid with an initial setup of
two black discs and two white discs centered on the grid. The object of
the game is to have the majority of your color discs on the board at
the end of the game.
A move consists of outflanking your opponent's disc(s), then flipping
the outflanked disc(s) to your color. To outflank means to place a disc
on the board so that your opponent's row (or rows) of disc(s) is
bordered at each end by a disc of your color. A row is defined as one
or more discs in a continuous straight line, either verticvally,
horizontally or diagonally.
If on your turn you cannot outflank and flip at least one opposing
disc, your move is forfeited and your opponent moves again. However, if
a move is available to you, you may not forfeit your turn. If you're
not sure whether you have a valid move, tap the Skip? button.
A disc may outflank any number of discs in one or more rows in any
number of directions at the same time - horizontally, vertically or
diagonally. You may not skip over your own color disc to outflank an
opposing disc. Disc(s) may only be outflanked as a direct result of a
move and must fall in the direct line of the disc placed down.
All discs outflanked in any one move must be flipped, even if it is to
the player's advantage not to flip them all. When it is no longer
possible for either player to move, the game is over. Discs are counted
and the player with the majority of his or her color discs on the board
is the winner.
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New! Real Football 2011 & Real Soccer 2011
[by GameLoft 2010]
s60v2 / s60v3 / s60v5 / s40 / Sony Ericsson / MotoroLa / LG / Samsung / Pocket Pc Palm
Java Game
Language: EngLish
s60v2: RF176x208-N70 / RF176x208-6670
s60v3: RF240x320-N73 / RC240x320-N95 1MB / RF240x320-N95 1MB / RF240x320-N82-N96
RC320x240 / RF352x416
s60v5: 360x640-5800XM / 5230 / 5530
s40: RF208x208 / RF240x320-s40v3 / RF240x320-s40v5 / RF240x320-s40-5th
Sony Ericsson: RF176x220-w810i / RF240x320 1MB / RC240x320 1MB
MotoroLa: RF240x320-v3xx / RC240x320-v3x / RF240x320-v3x
LG: RC240x320-CF360
Samsung: RC240x320-S3656 / S5603 / A797 (Touch) / 480x800-S8000 / S8500 Bada
Pocket Pc Palm: 480x640-HTC P3700 (Touch Diamond)
[by GameLoft 2010] Real Football 2011 & Real Soccer 2011 (EN)
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